One function “LandscapeBitMap” starts to look at producing the special effect bitmap I need for my future project. ![]() ![]() This file contains a number of function to create auto generated bitmaps most of which are plays around the logic of Anders’ 360 x 1 bitmap showing the rainbow of colours used in his Maths 3D Functions project but which enables grid lines to be added and allow you to see the effects of changing the saturation, hue, luminas and opacity. The GitHub copy is just a snapshot in time. Full Source is available from GitHUb Both projects and the library are “proofs of concept” and used just to try things out so you can expect to be changing code to look at different aspects. This folder contains two simple demo projects and a library of functions for creating bitmaps and textures in Delphi for Delphi. ![]() Here I discuss two simple demo projects and a library of functions for creating bitmaps and textures in Delphi for Delphi. I have been exploring Textures in Delphi 3D and this required an understanding of colors and at a later time will require the construction of very specific Bitmaps modeled on the one used by Anders Ohisson in his Maths Function Demo.
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